Website powered by

Final Fantasy XIV Online inspired Environment.

Japanese and Final Fantasy XIV inspired environmental scene. Modeled in Blender. Assembled in Unreal Engine 4. Textures from Megascans and Substance Source. Wood carving from Megascans and the plants/Flowers scattered around. I created the tree. The twigs along with the flowers were created from a Megascans texture atlas. It contains two particle systems. One for falling flower petals and one for floating dust in the air.

General running through the environment.